Objective: work effectively after the tackle โ the contact situation is the start of the next contest, not the end of the play.
| Time | Activity |
|---|---|
| 10 min | Ball Chaos |
| 5 min | Dynamic Warm-Up |
| 8 min | Reload & Arrive Block |
| 8 min | Support & Contest Block |
| 12 min | Continuous Rugby |
| 12 min | Touch Rugby Plus (+ up to 5 min buffer) |
Timing: planned to 55 minutes with a 5-minute buffer built in for the 60-minute slot — use it to stretch Touch Rugby Plus if the session's running to time, or absorb it elsewhere if you're running late.
Ball Chaos
Goal: build awareness, reactions, communication and work rate under pressure.
20m × 20m area, multiple balls in play, whole squad involved. Coach calls different actions and players react immediately; new challenges introduced regularly.
Coaching point: keep moving, scan constantly, react quickly, communicate, support teammates.
Movement channel
High knees, walking lunges, side shuffles, bear crawls, accelerations down a 15m channel. Active feet, good posture, balance, strong effort.
Reload & Arrive Block
Goal: build the release-and-reload habit, then chain it straight into a sprint to the next contest.
Start as Tackle & Recover: player tackles the bag, releases immediately, returns to feet, sprints through a 5m recovery gate. Straight out of the gate, flow into the First Arriver Race: ball on the ground 10m away, sprint to it, arrive under control and adopt a strong athletic position.
Coaching point: correct tackle technique, immediate release, quick feet, sprint after contact, arrive balanced and low, stay involved.
Support & Contest Block
Goal: build one clean support option, then repeat it at game intensity.
Start as the Support Challenge: 15m × 10m channel with ball carrier, support player and defender. Ball carrier attacks the defender; support player reacts immediately and offers an option. After a few reps, add a second attacker and defender for Continuous Contact 2v2: attackers try to score, defenders tackle and recover; coach restarts play immediately for continuous, high-intensity reps.
Coaching point: stay connected, react early, communicate, arrive with purpose, reload quickly, compete continuously.
Continuous Rugby
25m × 20m pitch, two separate games. Attack: support the ball carrier, react quickly, stay connected. Defence: reload immediately, work hard after tackles, communicate, stay involved.
Touch Rugby Plus
Standard touch rugby with bonus points for fast reloads, great support lines, positive communication and outstanding effort. This is the flex block: let it run the full 17 minutes if the session's on schedule, or cut to 12 if you're behind.
Scoring
- Try = 5
- Fast Reload = 1
- Good Support = 1
- Excellent Effort = 1
Equipment checklist
- 30 cones
- 8–10 rugby balls
- 4 tackle shields
- 2 tackle bags
- Bibs, water, first aid kit